Nimalthas Imaging
Modern photo and video workflows are powerful, but that power often arrives as friction.
Make advanced imaging technology understandable, accessible, and genuinely useful.
Explore Nimalthas ImagingI love creating images.
But editing them can be harder than capturing them.
What if transforming a photo felt as effortless as taking it?
The origin
I loved creating images.
Editing became more complicated than creating.
What if technology could handle the tedious parts?
Computer science gave me a way to turn that question into systems.
Now I build tools that make visual creation more capable and accessible.
Introducing Nimalthas Imaging
Modern photo and video workflows are powerful, but that power often arrives as friction. The creative idea gets buried beneath repetitive adjustments, disconnected tools, and technical overhead.
What it is
Nimalthas Imaging explores intelligent software that handles more of the tedious work while keeping creative decisions in the hands of the person making the image.
The vision
Make advanced imaging technology understandable, accessible, and genuinely useful.
Computational imaging



Imaging and color
The same frame, before and after its tonal relationships resolveImaging and light


Product
Four subdomains, one system: corporate, app, portfolio and support.
Product engineering
Method
Modern tools can accelerate implementation. The engineering still lives in how the problem is framed, how the system is designed, and how the result is tested.
What is actually broken, for whom, and why does it matter?
What exists, what failed before, and what constraint is doing the damage?
Boundaries, data flow and failure modes before any implementation.
Prototype the risky part first; measure instead of hoping.
Small, testable stages with a defined finish line.
AI-assisted where it helps, hand-written where it counts — judged, reviewed, owned.
Tests prove the behaviour; iteration earns the polish.
Software engineering
System design, architecture, technical planning and responsible AI-assisted development — proven across an offline C++ imaging pipeline, real-time AR reconstruction, and the platform this site runs on.
The software work in depthImaging and media
Working with cameras, color, live production, and post-production gave me direct experience with the workflows I now want to improve through software.




The story becomes the work.
Browse the workSelected work
Modern photo and video workflows are powerful, but that power often arrives as friction.
Make advanced imaging technology understandable, accessible, and genuinely useful.
Explore Nimalthas ImagingMeaningful visual information is lost when image detail is limited.
Investigate practical, perceptually aware image restoration.
Explore HCAISSRGrading a picture well takes tools, time and expertise most people don't have.
Demonstrate that serious imaging can be effortless and private.
Explore MagicTrickBuilding a coherent platform requires more than isolated screens.
Demonstrate end-to-end product engineering.
Explore The Nimalthas platformColor workflows can be powerful but difficult to reason about.
Explore better interfaces and systems for color decisions.
Tonal decisions influence what an image communicates.
Explore intelligent assistance for light and tone workflows.
Flat hand tracking loses the depth that makes gestures spatial.
Real-time 3D hand skeleton reconstruction on-device, fusing Vision hand pose with ARKit depth through a modular RealityKit renderer.
Explore LiDAR 3D Hand Reconstruction
About Aadavn
I’m Aadavn Nimalthas, a Computer Science student at Simon Fraser University. I’m interested in the systems behind how we create, process, and experience visual media. My work brings together software engineering, AI, imaging, and hands-on creative production.
Photography and videography taught me where creative workflows become frustrating. Computer science gave me a way to investigate those problems and build tools around them.
Profile
The same work, in detail — experience, education, skills and the full project list.
Résumé page and PDF01
Building local-first intelligent imaging tools. Shipped MagicTrick end to end — the grading model, the web application, subscription billing and accounts.
Photography, hybrid video and full live-event AV production for community events, weddings and broadcasts.
02
Currently focused on image sampling and upscaling research, in the territory staked out by AMD FSR and NVIDIA DLSS.
03
CMPT 125 and CMPT 225 at SFU, focused on OOP, recursion and complexity-aware implementation; then HCAISSR.
Introduced in CMPT 120, then expanded through self-directed tooling and research prototypes.
Self-taught through Swift Playgrounds, deepened via iOS and AR work with ARKit, RealityKit and Vision.
CMPT 225: linked structures, trees, sorting and searching, ADT design.
CMPT 225, analysing time and space complexity and validating tradeoffs under real constraints.
C and C++ implementation work, with emphasis on correctness, ownership and runtime behaviour.
04
A non-learning single-image SR pipeline posed as an inverse problem: progressive upscaling, edge-guided refinement and iterative back-projection.
A stable, explainable CLI upscaler built around artifact control — anti-ringing, edge protection, adaptive sharpening — rather than hallucinated detail.
05
Superscript is the number of listed projects using it.
06
Currently looking for Software Engineering Co-op opportunities for 2026. If you are working on something interesting, I would like to hear about it.
Send a messageInsights
Notes on imaging, product decisions and the work in between.