AR · Research · Real-time
LiDAR 3D Hand Reconstruction
Real-time 3D hand skeleton reconstruction on-device, fusing Vision hand pose with ARKit depth through a modular RealityKit renderer.
- On-device
- No network round-trip
- Real-time
- Per-frame reconstruction
A real-time iOS AR pipeline that fuses Vision 2D hand keypoints with ARKit sceneDepth to lift joints into stable 3D space. Rendered with a custom bone-only skeleton renderer and a depth-based mist point cloud for spatial consistency debugging.
Results
- Real-time 3D hand skeleton reconstruction on-device
- Improved joint stability under movement
- Modular rendering architecture for future expansion

